構造体を使用するスクリプト
using UnityEngine; using System.Collections; [System.Serializable] public class TestParam { public int Score1; public int Score2; } public class Test_Structure : MonoBehaviour { public TestParam test; }
構造体を使用するスクリプト
using UnityEngine; using System.Collections; [System.Serializable] public class TestParam { public int Score1; public int Score2; } public class Test_Structure : MonoBehaviour { public TestParam test; }